Available Office Locations

Golden, CO / Tacoma, WA


About the Job

IllFonic is seeking an experienced Principal Environment Artist to join our team on our next great title for PC and consoles. Do you have an amazing eye for creating high quality props and environments? Are you passionate about making games and stunning visuals? If so, you should join our creative and innovative game studio where you will help build visually compelling game play environments.

Responsibilities

  • Guide and mentor other art team members
  • Creating high quality 3D art from concept and design ideas
  • Create props, architecture, and terrain models, as well as textures and materials
  • Collaborate with the team to design and layout game play spaces
  • Work with white box levels all the way through final set dressing and lighting
  • Help drive the art vision for the game
  • Assist in establishing pipelines for increasing art efficiency
  • Help set and maintain a high quality bar for the game
  • Assist in scoping work for on time milestone deliveries

Requirements

  • Portfolio of work demonstrating strong proficiency as an Environment Artist
  • Experience shipping multiple titles using Unreal Engine
  • Skilled in creating and understanding PBR materials
  • Experience with multiplayer games and/or shooters
  • Experience with Substance painter, Substance Designer, or/and Quixel Suite
  • 7+ years professional experience developing high quality game titles
  • Strong sense of level design, scale, and game play flow
  • Passion for playing and creating games
  • Self-driven with strong communication skills
  • Proven experience mentoring and teaching other artists
  • Proven experience tackling challenges and problem solving with a strong sense of ownership
  • Proven experience working closely with many other disciplines as well as being a team player
  • Advanced understanding of lighting, composition, and set dressing
  • Advanced understanding of Maya/Max, Photoshop, ZBrush
  • Advanced understanding of current game art pipelines and methodologies